The Back Up game is used to formatively assess student knowledge of selected significant people and their contributions in the fields of communication, technology, and science and how these contributions have impacted society. The timeline activity formatively assesses student performance in reading and interpreting a timeline identifying the order of events.
Students will understand the following:
1.
Inventions can change the way we live.
2.
Many inventions start out with design flaws and are refined later by subsequent inventors and designers.
3.
The computer, invented in 1834 by Charles Babbage and still being refined, is an example of such an invention.
Students will understand the following:
1. They can conduct an experiment in which they change the size, weight, and wing structure of paper airplanes to see how each plane flies.
Students will understand the following:
1. Some inventions come about accidentally.
2. The story of an invention can be told in an interesting fashion.
To explore Leonardo da Vinci’s ideas about design and machines.