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Lesson Plans - 3rd Grade

Timeline Shuffle

It’s a lineup! Students become actively involved in creating a timeline of significant technology achievements and scientific discoveries. This lesson is for Day 6 of the unit, Inventions and Inventors.

Mind over Matter

Mind Over Matter is for Day 2 of the unit Inventions and Inventors. Students use their minds to create new devices out of everyday objects (matter). An introduction to unit vocabulary words and their meanings follows.

In Line with Time

This lesson is for Day 4 of the unit Inventions and Inventors. Students participate in constructing timelines of significant contributions in the field of communication. Class interaction follows to provide practice in interpreting the order of events.

Back Up

The Back Up game is used to formatively assess student knowledge of selected significant people and their contributions in the fields of communication, technology, and science and how these contributions have impacted society. The timeline activity formatively assesses student performance in reading and interpreting a timeline identifying the order of events.

Inventors And Inventions 2: Air And Space

Students will understand the following:
1. They can conduct an experiment in which they change the size, weight, and wing structure of paper airplanes to see how each plane flies.